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DviChar.h

/*
 * DviChar.h
 *
 * descriptions for mapping dvi names to
 * font indexes and back.  Dvi fonts are all
 * 256 elements (actually only 256-32 are usable).
 *
 * The encoding names are taken from X -
 * case insensitive, a dash seperating the
 * CharSetRegistry from the CharSetEncoding
 */
/* $XFree86$ */

#ifndef _DVICHAR_H_
#define _DVICHAR_H_

#include "Dvi.h"

# define DVI_MAX_SYNONYMS     10
# define DVI_MAP_SIZE         256
# define DVI_HASH_SIZE        256
# define DVI_MAX_LIGATURES    16

typedef struct _dviCharNameHash {
      struct _dviCharNameHash *next;
      char              *name;
      int               position;
} DviCharNameHash;

typedef struct _dviCharNameMap {
    char          *encoding;
    int                 special;
    char          *dvi_names[DVI_MAP_SIZE][DVI_MAX_SYNONYMS];
    char          *ligatures[DVI_MAX_LIGATURES][2];
    DviCharNameHash     *buckets[DVI_HASH_SIZE];
} DviCharNameMap;

extern DviCharNameMap   *DviFindMap (char *);
extern void       DviRegisterMap (DviCharNameMap *);
#ifdef NOTDEF
extern char       *DviCharName (DviCharNameMap *, int, int);
#else
#define DviCharName(map,index,synonym)    ((map)->dvi_names[index][synonym])
#endif
extern int        DviCharIndex (DviCharNameMap *, char *);
extern unsigned char    *DviCharIsLigature (DviCharNameMap *, char *);
extern void       ResetFonts (DviWidget);

#endif

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